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Rest in peace Gary Gygax Wednesday, March 05
Well, I have only a few words to express what your work did to my life: Thank you and may you rest in peace.

wikipedia.org: "Gary Gygax died the morning of March 4, 2008, at his home in Lake Geneva, Wisconsin. He was in semi-retirement, having almost suffered a heart attack after receiving incorrect medication to prevent further strokes after those on April 1 and May 4, 2004. He was diagnosed with an inoperable abdominal aortic aneurysm. Even while his health failed, gaming remained very much a part of his life. Gygax was still active in the gaming community and had active Q & A forums on gaming websites such as Dragonsfoot and EN World."



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Valen's accounts Friday, March 23
Out of Topic I started a Warhammer Fantasy Role play campaign a few months ago and, following events that are occurring in the campaign, one of my PC, who plays a High Elf from Utlhuan, decided to write reports to his superior via the Lorelorn Forest. You can see in this new section the reports he makes as well as other important comments or declarations he will make. These can easily be considered as game logs from the point of view of one of the Characters.

Note 1: that we are currently running the Path of the Damned and we started with the introductory scenario at the end of the Core book.
Note 2: This is our first foray in the Warhammer universe altogether.


> Valen's Accounts



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Warhammer fantasy role play Tuesday, January 30
Out of Topic Warhammer Fantasy Role play 2nd edition toughts.

Introduction: This is *not* a review, its more a personal opinion of Black industries' Warhammer fantasy role play 2nd edition.

Context: I had been reading and game mastering Vampire the Requiem for two years, from its release up to September of 2006, when some thoughts occurred to me. Last year I eventually realized that that game spawned no story/adventure ideas in my head for some unkown reason. I was always wondering what would happen next and had created a setting that was much more a sand box for my players to play in that anything else. I unfortunately eventually got bored of this and, strangely, didn't knew what to do with the setting (Which is very well written and very nicely done, it just doens't work for me). I'm sure that my players had countless ideas about what to do netx, but we never got to that point in details and since the setting was boring to me (again for some unknown reason), I never really pushed thing to move quickly and get exciting.

After that I got to read alternative fantasy settings, since I wanted to get back in that kind of environment, and read Talislanta. It was alternative allright, but not enough. I then read Exalted, the setting was wonderful, but when I got to the rules, it made me think of when I tried to get back to university to learn more about telecommunication and bailed out after a few months due to complexity of some wave signal calculations. Then I posted on forums to learn about the best alternative setting I could get since I really wanted something weird. I was suggested to look at quite a lot of games.

Here's a list for those who are interested to look at different games: Ars Magica, Artesia, Burning Wheel, Conan, Corum, Cthulhu Dark Ages, D6 Fantasy,Earthdawn, Epic RPG, Exalted, Fantasy Hero, Game of Thrones, Gods of Chaos, GURPS, HarnMaster, HARP, Hawkmoon, HeroQuest, Iron Gauntlets, Iron Heroes, Last Dominion for Hero 5th, Mechanical Dream, Riddle of Steel, RuneQuest, Secret of Zir'An, Stormbringer, Talislanta, Tekumel, The Black Company, The Shadow of Yesterday, Urseia for BESM 2ndedRev, Weapons of the Gods, Etherscope and WFRP2.

I have to say that Etherscope, Secret of Zir'An and Tekumel stood out as very interesting to me but learning that the last two no longer had support from developers and the first one was d20 based eventually forced me to look elsewhere. Then I looked at the last one on my list, WFRP2. I had bought that game when it came out but never ended up reading it.

This is when I started reading a few posts on that topic on rpg.net and suddenly had an urge to read it. I read the rules again, yes again, when reading I realized that I had read the rules already but didn't remember it and never ended up reading the setting at that time. So a quick overview of the rules later, I was in the setting. This is the first hunch I had that this might be a good game for me. Not alternative but the setting seems to be very deep and well thought out.

After that I bought Sigmar's heir and after reading that book, I was hooked. I decided while reading the last pages that I would run this with my friends.

I can't say what really got me so hooked up but surely it is a combination of many things. First of all, the dark setting, where the humans, halfling, dwarfs and elves are on a precarious situation, always on the verge of being obliterated by Chaos, The Green skins and the throng of Skavens in the under empire had a good attraction effect on me. Then, the rules are quick, dirty and dangerous which is something that was a requirement to me. Characters can loose arms, legs and head with a good combination of blows that can occur in a single round (for experienced characters).

Afterward I got to read the magic system which has a nice turn to it: the very interesting chance of causing insanities on the apprentice caster and outright Chaos Backlash on the more experienced ones. These chances has the caster weight in the always possible chance of impairing himself and his allies instead of helping them.

This also brings us to the insanities and diseases. This setting has a good discussion and rules to take care of these two all too common effect that can occur to a character in the world of warhammer, thanks to the Skavens for diseases, and which forces them to try to evade situation that could make them go mad or flee in terror (like senselessly fighting scary monster like in DnD for example).

Then there is the background. The books cover the history of the empire in a lot of details, and in different points of view (Sigmar's heir vs Children of the horned rat for example). This setting seems to be very rich and each page I read from the supplements is a good read and in some cases, drips with story lines possibilities to develop into adventures (Children of the horned rat and Tome of Chaos are two very good story hook books).

At this point, I was only considering this game in private, from what I had read. This is when I broke the news to my friends that I would game master WFRP. I had some different feedbacks. In a few cases, and from my point of view, it felt like a "not really interested" case, but since we have nothing else, why not. But, what was nice is that I asked to one of my old friend about joining us and the premises seemed to have interested him to at least try. So here I was with four players instead of the usual three I had in my V:tR game.

We created our characters and, instead of following the random rules, I let the players choose their starting career. I wanted to be sure that I would hook them quickly and felt that for a first try, it might be better like this. The entire process took approximately two hours for everyone to be outfitted and ready for action.

We started out with the first story at the end of the core rule book (as I intended to move on to Ashes over Middenheim (AoM)) and we go through in two game sessions. Then I started the players with AoM right after as is suggested in AoM.

What I can say is that my Mage player had to roll will power quite a few time to resist gaining insanity for failed spell casting rolls, one of the PCs gained an insanity point after seeing a carnage done by goblins, half of the group fled in terror when faced with ghouls in the sewers of Middenheim which also forced the elves to jump into the sewer water, to their utter disgust, to fight the undead due to the fact that the main warrior was running away in fear.

Furthermore, The roleplaying was very good from everyone and the classic reluctant relations between elf and dwarf got really well roleplayed from my players and it is very fun to see these unwilling allies work together. (I know i know this is really classic situation but in our case, this is the first time a player plays a dwarf and aside seeing it in LotR, it is a new role play situation for us old farts.)

In conclusion, I had comments on the part of one of my former unenthusiastic player at the end of the last game that WFRP was the game to play these days which was echoed by the others and that was quite nice to hear as I also felt the same. We are now at the stage where the PCs are about to enter the Skaven lair in the first chapter of AoM and I'm quite eager to continue.

WFRP seems to have blown away my feeling that I was going to stop game mastering due to boredom and got me excited for role play back once again.

On the downside, there are quite a lot of typos in those books. But considering the fierce situation that role playing editors and publisher have to go through to stay alive in this competitive situation, I think it's acceptable. Even though, I will remove half a star for this. Otherwise, this is as near perfection for my taste as it can get.



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Vampire the Requiem and other comments Monday, March 20
Out of Topic This section of the site will now change purpose. It was previously used for posting news which, obviously, I don't use for anymore due to a lack of interest to rewrite and point to other RPG news site. Anyway, other sites, with a much greater interest in the matter, cover this topic much better than I could hope to do.

So, this section will now be used to post stories, read game session log, from my campaigns or chronicle, personal point of views on different RPG subjects and act more or less as my personal Blog. This can be used by other Storyteller or game masters to help them in their own creation by seeing my own point of view on different games. For the moment I'm a game master for Vampire the requiem. Note that the rest of the site will continue to contain Game specific material as is already the case right now.

This week is Vampire the Requiem week; we are back to our usual chronicle which we haven't played for the last 4 months due to multiple conflicting reasons.

The beginning of the chronicle has been a setup one (prelude but already as vampires), the players were embraced (all in the first 15 minutes of the game) in an almost non existent non undead prelude, which I regret up to this day due to the fact that the PC's weren't able to fraternize much and be more thrusting of one another.

So I continue this week what was started in the first 6 or 7 game session (the introduction). In the coming weeks, the characters will face quite a few dangers which I cannot state here until it happens in the game.

The chronicle takes place in Montreal city in the province of Quebec, Canada. I will try to post more information on the general background of the city in the coming weeks since I already have a 100 page document that describes the City, the covenants and about 30 vampire NPCs. The information will be added to a new Vampire section and it will be described in a player point of view. So I will not go into secret details in my descriptions and I will present the description in a more rumor like way with known facts about each individuals.

Note: Exalted second edition is released today and I really intend to purchase it. I've never played that game and I'm very eager to know more about it. BUT I still have to read the Chicago supplement (at least the vampire section) and finish reading Werewolf the Forsaken first so it might take some time for you to read my comments on that subject.



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Vampire the requiem character creator Tuesday, August 09
Out of Topic Hello all,

I juste made a small Vampire character creation webapp this weekend. I was getting tired of creating the writeups for my main chronicle document so I decided to ease up my creation process with this.

V:tR Character generator

I formated the resulting texts to look like what it would look like in V:tR books.

Please enjoy, and if you find bugs or anoyances, please don't be afraid to post here or mail me at the address written at the bottom of the application.



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