- Vitae heals 3 bashing instead of 2.
- Bashing migrates to lethal, but not to aggravated.
- When lethals are completelly filled, a vampire can still spend vitae to heal. But if no vitae is left, he falls to torpor
- Willpower recovery between adventures (1 or full)
- Attacking someone by suprise, while the target is out of combat, the attacker does the amount of damages determine by his weapon automatically (excluding the rest of the dice pool that still must be rolled)
- Stunts, like explained in Exalted, the PCs can make stunts and depending on the level of effect and context, allow bonus of +1 to +3 dices to a dice pool.
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- Spectral Messenger
- Requirements: Auspex 2, Majesty 1
- Description: This devotion permits the devotee to see and interact with ghosts even if the ghost does not use essence to interact with the mortal
- Dice pool: Resolve + Occult + Auspex vs Resolve, if the ghost resists.
- Critical failure, You become entranced in trying to detect ghosts and spirits and cannot act for one minute due to meaningless visions.
- Failure, no discernment or comunication of ghosts is possible
- Success, on success is enough to interact with the ghost for a scene. Furthermore, each extra success enables you to see the ghost's aura as per Auspex 2
- Exceptional Success, The ghost will be more inclined to act with the Vampire as if affected by Majesty:Awe
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